docs(postmortems): record the SPI-DMA OOM editor freeze
Root cause, shipped safety net, and the specced eradication (a persistent internal DMA scratch buffer in Epd so paints never allocate mid-sync). Tracks hardware re-test and the eradication as follow-ups.
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# Editor freeze — SPI-DMA out-of-memory during a background `:sync`
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> Date: 2026-07-11 · Build at time of failure: `07-11 18:02Z @229c259-dirty`
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> Status: **Safety net shipped** (paints are non-fatal, the appliance no longer
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> bricks) — pending hardware re-test. **Root cause not yet eradicated**: a paint
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> that lands during a sync still fails and drops the frame; the permanent fix (a
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> persistent internal DMA scratch buffer) is specced below and tracked in the
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> follow-ups.
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>
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> Context: editor loop [`../../firmware/src/main.rs`](../../firmware/src/main.rs),
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> EPD driver [`../../firmware/src/epd.rs`](../../firmware/src/epd.rs), git
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> transport [`../../firmware/src/git_sync.rs`](../../firmware/src/git_sync.rs).
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> Display medium [ADR-003](../adr.md#adr-003-display-medium--e-ink-gdey0579t93-panel);
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> concurrency model (dedicated git thread) [ADR-006](../adr.md).
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## Summary
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First-ever field freeze. After an hour of clean editing, the user ran `:sync`;
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the commit and push **succeeded** (`push accepted by remote`, commit
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`48a2c0a8`), but partway through the push the panel stopped updating. Keystrokes
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kept being logged, so the device wasn't hung — but nothing repainted again.
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The editor task had died. A screen refresh that happened to run **while Wi-Fi +
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TLS were up for the push** failed to allocate an internal DMA buffer
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(`ESP_ERR_NO_MEM`), and that error propagated through a `?` straight out of
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`main()`. ESP-IDF's `main_task` returned from `app_main()`; the editor loop lived
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on that task, so it stopped. The USB-keyboard and git threads are **separate
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FreeRTOS tasks** (ADR-006) and kept running — hence keys still logged while the
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panel was frozen. A zombie, not a crash.
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## Symptom
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```
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I (305749) firmware::git_sync: verifying github.com TLS chain against embedded GitHub CA bundle
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I (305979) firmware::usb_kbd: key: HalfPageUp ← scroll arrives → editor loop paints
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E (306259) spi_master: setup_dma_priv_buffer(1206): Failed to allocate priv TX buffer
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Error: ESP_ERR_NO_MEM
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I (306259) main_task: Returned from app_main() ← editor task exits
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...
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I (310119) firmware::git_sync: push accepted by remote ← git thread unaffected; commit landed
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I (311069) firmware::usb_kbd: key: Escape ← keys still logged, no refresh ever again
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I (312729) firmware::usb_kbd: key: HalfPageDown
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```
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## Root cause
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The EPD is on SPI2 configured `Dma::Auto(4096)` (`main.rs`), and the driver hands
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frame data to `spi.write()` as ordinary Rust `Vec<u8>` buffers (`epd.rs`
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`write_frame_bank` / `data`). With PSRAM added to the heap allocator, those
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`Vec`s can be allocated **from PSRAM**, which is **not DMA-capable**. When a
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transfer buffer isn't DMA-capable, esp-idf's `spi_master` bounces it through a
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temporary internal buffer it mallocs on the fly (`setup_dma_priv_buffer`, using
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`MALLOC_CAP_DMA` → **internal RAM only**).
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For the whole session that bounce allocation succeeded, because internal RAM was
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plentiful. The instant `:sync` brought up **Wi-Fi + TLS**, they consumed the
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small internal pool. The next paint's bounce allocation returned
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`ESP_ERR_NO_MEM`. The real defect is not the low-memory moment itself — it's that
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the paint's `?` made a **transient, retryable** I/O failure **fatal to the whole
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appliance**.
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Two things made this easy to misread:
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- **"8.4 MB free heap" is a red herring.** That figure is dominated by PSRAM.
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The starved pools are the tiny internal ones (~265 KB / 21 KB / 32 KB), and DMA
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bounce buffers can only come from those.
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- **It looked like a git/sync bug, but the push was fine.** The git thread
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finished and the remote accepted the commit. Only the UI task died.
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## Timeline
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1. Hour of normal editing — hundreds of ~630 ms partial refreshes, no issue
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(internal RAM never under pressure; Wi-Fi off — the radio is lazy, ADR-006).
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2. `:sync` → save → git thread brings up Wi-Fi, SNTP, TLS, commits `48a2c0a8`,
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starts the push. Internal RAM now under heavy Wi-Fi/TLS load.
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3. User keeps scrolling (`HalfPageUp`) during the push. Each scroll triggers a
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full-area partial refresh → SPI-DMA transfer → bounce-buffer malloc.
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4. One such malloc fails (`ESP_ERR_NO_MEM`); the `?` in the refresh call
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propagates out of `main()`; `main_task` returns from `app_main()`.
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5. Push completes normally; Wi-Fi torn down; internal RAM freed — but the editor
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task is already gone, so nothing repaints. Keys log into the void.
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## What it was *not*
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- **Not out of heap** — plenty of PSRAM free; it was internal *DMA-capable* RAM
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specifically.
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- **Not a git or TLS bug** — the sync succeeded end to end.
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- **Not an editor-core bug** — `editor`/`keymap` never ran; the failure is in the
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firmware paint path's error handling.
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- **Not a panel/wiring fault** — the same paint path worked for an hour and works
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again after Wi-Fi is down.
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## Remediation shipped — paints are non-fatal
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A screen refresh is idempotent and retryable: the editor buffer is the source of
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truth, so a dropped frame costs nothing and the next paint recovers. This is the
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exact contract already written into `save_note` ("errors are logged, never
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propagated"). Every paint site in the editor loop (`main.rs`) now:
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- logs the failure and **drops the frame** instead of `?`-propagating it;
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- leaves `shown` untouched so the next paint repaints the same diff;
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- sets a `force_full` flag so the next paint is a **full refresh**, which
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rewrites both RAM banks and recovers from a partial that may have died
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mid-transfer and left the `0x24`/`0x26` banks inconsistent.
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Effect: a paint that lands during a sync is dropped (panel goes stale for the
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~15 s of the push), then self-heals the moment the push finishes and internal RAM
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frees. A permanent brick becomes a brief stale window. The boot-time first render
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stays `?`-fatal on purpose — it runs before Wi-Fi, can't hit this, and a dead
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panel at boot is a legitimate hard fault.
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## Root-cause eradication (specced, not yet built)
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The safety net stops the brick but not the underlying **contention**: paints
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during a sync still fail and drop. To keep the editor fully live while a push
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runs — the whole point of the async git thread (ADR-006) — remove the on-the-fly
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DMA allocation entirely.
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**Fix: a persistent, internal, DMA-capable scratch buffer owned by `Epd`.**
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- Allocate it **once at `Epd` construction** (boot, before Wi-Fi is ever up, when
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internal RAM is plentiful) via
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`heap_caps_malloc(SPI_CHUNK, MALLOC_CAP_DMA | MALLOC_CAP_INTERNAL | MALLOC_CAP_8BIT)`.
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- `data()` already chunks writes to `SPI_CHUNK` (4096 B), so a **4 KB** scratch
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buffer is sufficient: copy each chunk into it and hand that DMA-capable slice to
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`spi.write()`.
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- Because the source is now DMA-capable, `spi_master` DMAs directly from it —
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`setup_dma_priv_buffer` is never invoked, there is **no per-refresh
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allocation**, and paints no longer compete with Wi-Fi/TLS for internal RAM.
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Refreshes then succeed during a sync, and `force_full` recovery is only ever
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exercised by genuine faults, not by normal syncing.
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**Cost:** ~4 KB of internal RAM reserved for the life of the device; one small
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`unsafe` block for the alloc + slice; a `memcpy` per 4 KB chunk (negligible
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against the ~630 ms panel waveform).
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**Alternatives considered and rejected:**
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- *Trim Wi-Fi's internal buffer counts* to leave headroom — fragile tuning that
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risks Wi-Fi stability/throughput and only widens the margin instead of removing
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the failure mode.
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- *Force the whole ~13.6 KB frame buffer internal* (custom allocator / full
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`heap_caps` buffer) — larger reservation and more churn than the 4 KB
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chunk-scratch, for no extra benefit since `data()` already chunks.
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- *Serialize paints against sync* (skip painting while a push is in flight) —
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defeats the async-git design and freezes the panel for the whole push; the
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safety net already makes this unnecessary.
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**Verification when built:** reproduce the exact failing scenario — edit,
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`:sync`, and keep scrolling/paging through the *entire* push. Expect: every
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refresh succeeds (no `refresh … FAILED` warnings, no dropped frames), min-ever
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internal heap stays comfortably above zero throughout, and `force_full` is not
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triggered by the sync.
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## Follow-ups
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- [x] Make all editor-loop paints non-fatal + `force_full` recovery (`main.rs`);
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release build green.
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- [ ] Reflash and hardware-verify the safety net against the repro (edit →
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`:sync` → scroll through the push): panel must recover, not freeze.
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- [ ] Implement the persistent internal DMA scratch buffer in `Epd` (eradication
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above) if the stale-during-sync window proves annoying in real use.
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- [ ] After eradication, confirm refreshes succeed *during* a push and drop the
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stale window entirely.
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@@ -12,3 +12,4 @@
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| ---------- | ------------------------------------------------------------------------ | ------ |
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| 2026-07-05 | [Spike 3 (SD) — card rejects CMD59 (SPI-mode CRC)](2026-07-05-spike3-sd-cmd59.md) | Paused — awaiting a compliant microSD; wiring + firmware proven |
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| 2026-07-05 | [Spike 7 (git push) — ADR-004 kill-switch fired: gix can't push over HTTPS](2026-07-05-spike7-gix-https-push.md) | Turned — pivoted to libgit2; git mechanics proven on desktop, device build next |
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| 2026-07-11 | [Editor freeze — SPI-DMA OOM during a background `:sync`](2026-07-11-editor-freeze-spi-dma-oom-during-sync.md) | Safety net shipped (paints non-fatal); root-cause eradication specced, not yet built |
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