diff --git a/src/modules/pull-system/FlowArticle.vue b/src/modules/pull-system/FlowArticle.vue
index d587871..697f8c4 100644
--- a/src/modules/pull-system/FlowArticle.vue
+++ b/src/modules/pull-system/FlowArticle.vue
@@ -196,29 +196,31 @@ const displaySimulationConclusion = computed(() => {
- So what do you think? Not so obvious... So what can we learn? What are
- the patterns we can identify?
+ So what do you think? What can we learn? What are the patterns we can
+ identify? Well it depends, but overall...
+
+ -
+ In a primarly push system, you can see teams going
+ just fine but when a problem occurs, it starts to snowball. Teams
+ start to struggle and need to rework the same features again and again
+ to finally deliver many features all at once.
+
+ -
+ In a primarly pull system however, we see a
+ smoother flow of work with teams able to pass on features
+ continuously, leading to a more steady and predictable delivery. It's
+ not perfect, defects are still there. But when we start to see
+ synchronisation, we can see a better quality too. That enables the
+ product to be deliver piece by piece to the user. Furthermore! The
+ batches of features going live are smaller and, for the user, this is
+ great!
+
+
- In a primarly push system, depending on your
- simulation. You can see teams going just fine. But when a problem
- occurs, it starts to snowball. We see teams struggling and reworking the
- same features again and again to finally having all features delivered
- all at once.
-
-
- In a primarly pull system however, we see a smoother
- flow of work with teams able to pass on features continuously, leading
- to a more steady and predictable delivery. It's not perfect, defects are
- still there. But when we start to see synchronisation, we can see a
- better quality too. That enables the product to be deliver piece by
- piece to the user. Furthermore! The batches of features going live are
- smaller and this is great for the user who is waiting less time before
- enjoying the new features.
-
-
- Here are two buttons to simulate the same project with only one strategy
- involved so we can compare.
+ Now, to easily compare the two systems: let's simulate whole project
+ depending on if the teams use push system or
+ pull system.