diff --git a/src/modules/pull-system/FlowArticle.vue b/src/modules/pull-system/FlowArticle.vue index d587871..697f8c4 100644 --- a/src/modules/pull-system/FlowArticle.vue +++ b/src/modules/pull-system/FlowArticle.vue @@ -196,29 +196,31 @@ const displaySimulationConclusion = computed(() => {

- So what do you think? Not so obvious... So what can we learn? What are - the patterns we can identify? + So what do you think? What can we learn? What are the patterns we can + identify? Well it depends, but overall...

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  1. + In a primarly push system, you can see teams going + just fine but when a problem occurs, it starts to snowball. Teams + start to struggle and need to rework the same features again and again + to finally deliver many features all at once. +
  2. +
  3. + In a primarly pull system however, we see a + smoother flow of work with teams able to pass on features + continuously, leading to a more steady and predictable delivery. It's + not perfect, defects are still there. But when we start to see + synchronisation, we can see a better quality too. That enables the + product to be deliver piece by piece to the user. Furthermore! The + batches of features going live are smaller and, for the user, this is + great! +
  4. +

- In a primarly push system, depending on your - simulation. You can see teams going just fine. But when a problem - occurs, it starts to snowball. We see teams struggling and reworking the - same features again and again to finally having all features delivered - all at once. -

-

- In a primarly pull system however, we see a smoother - flow of work with teams able to pass on features continuously, leading - to a more steady and predictable delivery. It's not perfect, defects are - still there. But when we start to see synchronisation, we can see a - better quality too. That enables the product to be deliver piece by - piece to the user. Furthermore! The batches of features going live are - smaller and this is great for the user who is waiting less time before - enjoying the new features. -

-

- Here are two buttons to simulate the same project with only one strategy - involved so we can compare. + Now, to easily compare the two systems: let's simulate whole project + depending on if the teams use push system or + pull system.