From 4a9f0dafe67fd7e57cc3a02e6e9b0c15414c417f Mon Sep 17 00:00:00 2001 From: Julien Calixte Date: Sat, 23 Sep 2023 11:00:05 +0200 Subject: [PATCH] add conclusion --- src/modules/article/FlowMultipleSimulation.vue | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/src/modules/article/FlowMultipleSimulation.vue b/src/modules/article/FlowMultipleSimulation.vue index c8a6e3e..045ba0a 100644 --- a/src/modules/article/FlowMultipleSimulation.vue +++ b/src/modules/article/FlowMultipleSimulation.vue @@ -6,15 +6,19 @@

If we're not in a good pace, we just have to try harder. Only once. "Just - in time" becomes "Just this time". So teams overproduce. Creating stock - and latent defects the teams need to rework. The worse the project do, the - more silot we become and we tend to argue with a "I've done my job, if the - project fails it's not my fault.". The fact is that it's nobody's fault, - it's a system. + in time" becomes "Just this time" many times. So teams overproduce. + Creating stock and latent defects the teams need to rework. The worse the + project do, the more silot we become and we tend to argue with a "I've + done my job, if the project fails it's not my fault.". The fact is that + it's nobody's fault, it's a system.

Short term objectives become the norm. It is never the right time to do problem solving. To think on how we think.

+

+ Pull system must be a constrain not a choice with the idea to build + around. +